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Quake 2 music ogg
Quake 2 music ogg





quake 2 music ogg

What about all those games that broke because they take hardware configurations for granted that no longer exist. I also had to add NPOT support myself because this trivial issue had been overlookedīut with other ports, I either got no gameplay (multiplayer only), no music (no CD-Audio replacement), no widescreen support and so on and so on.Īnd we have to consider ourselves lucky that the source was released and these necessary adjustments are even doable.

quake 2 music ogg

Not even Yamagi Quake 2 is immune from that (mostly thanks to SDL2 and the semi-broken keyboard handling it exhibits with non-English keyboards - the key binding uses localized key and unless I switch to an English layout, some keys using special characters with codes above 128 just can't be used) but at least it runs the game.Īnd the OpenAL sound backend that's in Yamagi is so broken that it's unusable, the fallback using its own mixer works fine, btw. So, after mucking around with all this, the sad conclusion is that no single port really is in a good state, they all got serious to crippling issues. I tried that but it really didn't work that well. HazeBandicoot wrote:I use KMQuake2, i don't give a damn how it works or if it's open or shizzle, it just works, it can load all the mission packs, including zaero.







Quake 2 music ogg